First platform videogame in true 3D
Who
Jumping Flash
What
first
Where
Unzutreffend ()
When
1995
Jumping Flash, a 1995 PlayStation launch game, was the first platformer in true 3D. The 1996 game Crash Bandicoot had beautiful 3D graphics and some simple 3D gameplay elements, but mostly worked like a 2D game. It was the same year’s Super Mario 64 for the Nintendo 64 that created the 3D platformer we know today, with its varied gameplay, free camera and emphasis on item collection.

GWR Video Gamer's Edition 2008, title: First platformer in true 3D.